|
Co-Sponsored by ACM SIGGRAPH and Eurographics
July 26 / 27, 2003 San Diego Marriott
Hotel and Marina San Diego, California
Introduction
Graphics Hardware is a highly visible, established international forum for exchanging
experience and knowledge related to computer graphics hardware. The event, held
annually since 1986, offers a unique perspective on graphics hardware by combining
discussions and constructive critique of innovative concepts as well as product-level
designs. It is an inclusive forum for the entire graphics hardware community
and brings together researchers, engineers, and architects.
The program features two days of paper and industry presentations, with ample
time for discussion during breaks, lunches, and the workshop banquet. This year's
event will be held in San Diego, California, jointly with SIGGRAPH 2003.
Please visit our website at http://www.graphicshardware.org/
Schedule
April 15
|
|
Deadline for paper submissions |
May 15
|
|
Notification of acceptance |
June 3
|
|
Camera-ready papers due |
June 16
|
|
Deadline for Hot 3D systems abstracts |
July 14
|
|
Final Hot3D presentations due |
July 26/27
|
|
Workshop |
Traditional Papers Track
We invite high-quality, original papers on all aspects of computer graphics
hardware describing either proven and tested solutions or novel ideas and concepts.
Possible topics include:
- Graphics accelerator architectures
- Performance issues
- Pixel operations and frame buffer techniques
- Multi-processor architectures for graphics
- Hardware support for image-based rendering
- Load balancing in graphics systems
- Expansion and acceleration of shading models
- Volume rendering architectures
- Space, screen, and model partitioning
- Hardware support for photorealism
- Exploitation of new memory technologies for 3D graphics
- Vertex and Pixel programming techniques
- Programmable Graphics Processors
- Software-Hardware Interfaces
- Integrated Graphics Chipsets
- Hardware support of new surface representation
Submission info:
Authors are invited to send papers electronically in Adobe PDF format by visiting
http://www.graphicshardware.org.
Please limit the length to 8 typeset pages or 16 double-spaced pages. If you
would like to send video sequences, in QuickTime, MPEG or AVI format they
can be submitted using the electronic submission system.
For further questions please contact papers@graphicshardware.org.
Hot 3D Systems Track
We invite vendors in the 3D industry to present their latest and greatest 3D
chips or system designs. Presentations should be technical, rather than marketing,
and should focus on real products (20 minutes). The deadline for Hot3D presentations
is approximately six weeks before the workshop, allowing submission of late-breaking
work.
Submission info:
Contributors are invited to send abstracts for their Hot 3D Systems presentation
to hot3d@graphicshardware.org.
Final versions of the presentations are to be sent electronically, in Microsoft
PowerPoint format, as an email attachment to the same address.
Bound copies of the slides will be distributed to attendees, and presentation
slides will be made available on the workshop web page after the workshop.
For further questions please contact hot3d@graphicshardware.org.
Location
Graphics Hardware 2003 will take place in San Diego, California, on Saturday
and Sunday July 26-27, 2003, immediately prior to SIGGRAPH 2003. The event takes
place at the SIGGRAPH conference headquarters hotel:
San Diego Marriott Hotel and Marina
333 West Harbor Drive
San Diego, California 92101-7709
Telephone: (619) 234-1500
Fax: (619) 230-8907
Please see our web page for details on registration, accommodation, and travel.
We will continue our tradition of a sumptuous banquet at a unique location.
Social Event
The conference organizers are proud to present a unique experience in San Diego on
the first night of the 2003 Graphics Hardware conference - cruise and dinner around
the renowed San Diego Harbor, or now called the "Big Bay", on the 112-foot luxurious
"Trumpy" motor yacht, called the "High Spirits", leaving from the harbor-side of the
conference hotel, the San Diego Marriott Marina. High Spirits is one of the finest
antique yachts for entertaining on the West Coast. She was built in 1929 and allows
guests to experience the same luxuries today as of days gone by. High Spirits' elegant
decor features mahogany paneling, Chippendale-design dining table and beautiful crystal
lighting fixtures. Her main salon includes a dance floor, antique bar, piano and sound
system. The upper deck offers a bar and a lovely dining room with breathtaking views.

Registration
The registration fee includes the workshop proceedings, banquet, coffee, and
lunches. The workshop fee does not cover accommodations. Please see our website
for full details on registration and accommodations.
Best Paper Award
An award of $500 will be given to the authors of the paper considered to be
the outstanding paper presented at the event . The award is based on the accuracy,
originality, and importance of the technical concept, the quality and readability
of the manuscript, as well as the content and delivery of the verbal presentation.
To qualify for this award, one or more of the principal authors must be enrolled
at the workshop and present the paper. The winner will be chosen by the organizing
committee based on audience feedback and will be announced at the end of the
workshop.
Demonstrations
Presenters and participants are invited to bring prototypes or products for
demonstration at the event. Demonstrations will be held on Saturday and Sunday
during breaks and before and after the sessions. We highly encourage paper authors
and industry presenters to demonstrate their systems. Please contact the organizing
committee by email at info@graphicshardware.org
to arrange for space or electrical connections that may be required for your
demonstration.
Organization
General Chairs:
Steven Molnar - NVIDIA, USA
Hanspeter Pfister - MERL, USA
Program Chair:
Michael Doggett - ATI, USA
Wolfgang Heidrich - University of British Columbia, Canada
Papers Chairs:
Bill Mark - University of Texas at Austin, USA
Andreas Schilling - University of Applied Sciences, Stuttgart, Germany
Hot3D Chair:
Peter Glaskowsky - In-Stat/MDR, USA
Treasurer:
Bengt-Olaf Schneider - NVIDIA, USA
Publicity Chair:
Michael Meissner - Viatronix, USA
Local Arrangements Chair:
Steve E. Tice - QuantumWorks, San Diego, USA
Steering Committee:
Wolfgang Strasser - University of Tuebingen, Germany
Arie Kaufman - SUNY Stony Brook, USA
Paper Committee
Kurt Akeley, Stanford and NVIDIA, USA
Remi Arnaud, SONY, USA
David Baldwin, 3Dlabs, UK
Frank Crow, NVIDIA, USA
Gordon Elder, ATI, USA
Thomas Ertl, University of Stuttgart, Germany
Pat Hanrahan, Stanford University, USA
Konstantine Iourcha, ATI, USA
Jim Kajiya, Microsoft Research, USA
David Kirk, NVIDIA, USA
Gunter Knittel, University of Tuebingen, Germany
Fons Kuijk, Epictoid, Netherlands
Paul Lalonde, Electronic Arts, Canada
Anselmo Lastra, University of North Carolina, USA
Barthold Lichtenbelt, 3Dlabs, USA
Paul Lister, Sussex University, UK
Tom Malzbender, HP Labs, USA
Michael McCool, University of Waterloo, Canada
Leonard McMillan, University of North Carolina, USA
John Montrym, NVIDIA, USA
Henry Moreton, NVIDIA, USA
Marc Olano, University of Maryland (B.C.), USA
John Owens, University of California at Davis, USA
Timour Paltashev, S3 Graphics, USA
Ron Perry, MERL, USA
Frans Peters, Philips Research, Netherlands
Peter Schroeder, Caltech, USA
Larry Seiler, ATI, USA
For additional information see http://www.graphicshardware.org or send mail to
info@graphicshardware.org. |