SIGGRAPH Eurographics Workshop







Call for Participation

Introduction
Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware. The workshop offers a unique perspective on graphics hardware by combining discussions and constructive critique of innovative concepts as well as product-level designs. The workshop is an inclusive forum for the entire graphics hardware community and brings together researchers, engineers, and architects. This year's workshop will be held in Interlaken,Switzerland, jointly with Eurographics 2000.

Schedule

April 12

Deadline for paper submissions

May 8

Notification of acceptance

May 22

Camera-ready papers due

July 1

Deadline for hot 3D systems abstracts

July 12

Deadline for Hot 3D Systems submissions

Aug 21-22

Workshop

Traditional Papers Track
We invite high-quality, original papers on all aspects of computer graphics hardware describing either proven and tested solutions or novel ideas and concepts. Possible topics include:

  • Graphics accelerator architectures
  • Performance issues
  • PPixel operations and frame buffer techniques
  • Multi-processor architectures for graphics
  • Hardware support for image-based rendering
  • Load balancing in graphics systems
  • Expansion and acceleration of shading models
  • Volume rendering architectures
  • Space, screen, and model partitioning
  • Hardware support for photorealism
  • Media processors
  • Exploitation of new memory technologies for 3D graphics

Authors are invited to send papers electronically, in Adobe PDF format as an email attachment, to lastra@cs.unc.edu. Please limit the length to 10 typeset pages or 20 double-spaced pages. If electronic submission is not feasible, please send six copies of the paper to the address below.

If you would like to send videotapes to accompany the paper, please make six copies and mail them to the address below. An effort should be made to include the segment in both PAL and NTSC on the same VHS tape, to ensure that it can be seen by all reviewers.

Submission address:

    Anselmo Lastra
    Department of Computer Science
    CB 3175, Sitterson Hall
    University of North Carolina
    Chapel Hill, NC 27599-3175 USA

    Phone +919-962-1958
    FAX +919-962-1798
    Email: lastra@cs.unc.edu

Papers submitted after the deadline will be considered, but will have a lower priority for inclusion in the program. If you wish to send papers electronically, but via an alternate method such as ftp, please contact lastra@cs.unc.edu for instructions.

Hot 3D Systems Track
We invite industry groups to present their latest and greatest 3D chips or system designs. Presentations should be technical, rather than marketing, and should focus on real products and their performance evaluation. Presentations should last approximately 20-25 minutes. Bound copies of the slides will be prepared for attendees, and presentation slides will be made available on the workshop web page after the workshop.

Contributors are invited to send their presentation slides electronically, in Microsoft PowerPoint format, as an email attachment to bschneider@nvidia.com by July 12, 2000. If electronic submission is not feasible, please send a hardcopy of the slides to the address below.

Submission address:

    Bengt-Olaf Schneider
    NVIDIA
    515 Croton Heights Road
    Yorktown Heights, NY 10598
    U.S.A.

    Phone: +914-962-8328
    Fax: +914-962-2119
    E-mail: bschneider@nvidia.com

The Workshop
The workshop will take place in Interlaken, Switzerland in a hotel during Monday and Tuesday of Eurographics 2000 week. The workshop will feature two full days of paper and industry presentations and invited talks. We will continue the workshop's tradition of a sumptuous banquet at a unique location.

    Registration
    The registration fee (in US $) includes the workshop proceedings, banquet, coffee, and lunches. The workshop fee does not cover accommodations. Please see our website for full details on registration and accommodations.

    Best Paper Award
    An award of $500 will be given to the authors of the paper considered to be the outstanding paper presented at the workshop. The award is based on the accuracy, originality, and importance of the technical concept, the quality and readability of the manuscript, as well as the content and delivery of the verbal presentation. To qualify for this award, one or more of the principal authors must be enrolled at the workshop and present the paper. The winner will be chosen by the organizing committee based on audience feedback and will be announced at the end of the workshop.

    Demonstrations
    Presenters and workshop participants are invited to bring prototypes or products for demonstration at the workshop. Demonstrations will be held on Monday and Tuesday during breaks and before and after workshop sessions. We highly encourage paper authors and industry presenters to demonstrate their systems at the workshop. Please contact the workshop chairs to arrange for space or electrical connections that may be required for your demonstration.

Organization

    Workshop Chairs:
    Bengt-Olaf Schneider - NVIDIA, USA
    Wolfgang Strasser - Univeristy of Tuebingen, Germany

    Program Chairs:
    Gunter Knittel - HP Labs Palo Alto, USA
    Hanspeter Pfister - MERL, USA

    Papers Chairs:
    Anselmo Lastra - UNC Chapel Hill, USA
    Ulrich Neumann - USC Los Angeles, USA

    Hot 3D Chair:
    Bengt-Olaf Schneider - NVIDIA, USA

    Local Arrangements Chair:
    Roger Hersch - Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland

    Publicity Chairs:
    Barthold Lichtenbelt - 3DLabs, USA
    Michael Doggett - University of Tuebingen, Germany

Program Committee

  • K. Akeley, SGI, USA
  • D. Baldwin, 3Dlabs, UK
  • A. Barkans, Microsoft, USA
  • M. Cox, MRJ/NASA Ames and NVIDIA, USA
  • F.C. Crow, Interval Research, USA
  • N. England, University of North Carolina, USA
  • H. Fuchs, University of North Carolina, USA
  • P. Hanrahan, Stanford University, USA
  • D. Jackel, University of Rostock, Germany
  • A. Kaufman, SUNY Stony Brook, USA
  • K. Iourcha, S3, USA
  • D. Kirk, NVIDIA, USA
  • F. Kitson, HP Labs, USA
  • A.A.M. Kuijk, CWI, Netherlands
  • P. Leray, CCETT, France
  • B. Lichtenbelt, 3Dlabs, USA
  • P. Lister, Sussex University, UK
  • R. Maenner, University of Mannheim, Germany
  • T. Malzbender, HP Labs, USA
  • M. Meriaux, University of Poitiers, France
  • S. Molnar, NVIDIA, USA
  • M. Olano, SGI, USA
  • R. Perry, MERL, USA
  • F.J. Peters, Philips Research, Netherlands
  • A. Schilling, University of Tuebingen, Germany
  • C. Shaw, University of Regina, Canada
  • G. Tarolli, 3dfx Interactive, USA
  • C. Wittenbrink, HP Labs Palo Alto, USA

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