Conclusions
Lots of work for PC graphics companies ahead!
- Insightful 3D user interface development
- The key to pervasive 3D in the desktop and on the Web
- Geometry processing on the accelerator will be a key area of innovation
- Both in raw throughput and intelligence
- Graphics needs to be an integral part of the PC system design
- Significant bandwidth issues that fundamentally affect system performance
- CPU-like memory management has come to the graphics subsystem
- Reduces system bandwidth load and CPU load
- Maximizes texture-mapping efficiency and performance
- Virtual Texturing is available today in the Permedia3 Create!, Oxygen VX1, Oxygen GVX1